Independent guide · original demo · 18+

Orbit Sum Demo: Worked Probability and Payout Examples

This guide details the specific mechanics of the Orbit Sum demo, focusing on how probabilities are calculated and how gross payouts are determined for different arc selections. All examples reflect the actual mathematical evidence and simulation data from this specific demo session.

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Game Mechanics and Probability Structure

The Orbit Sum game uses two independent pointers that each draw a number from zero to six uniformly. These results are added together and taken modulo seven to produce a final sum. This sum determines whether you win. You select an arc of one, two, or three positions starting from zero. If the final sum falls within your chosen arc, you win. The probability of winning is directly related to the size of the arc you select, with larger arcs offering higher chances but lower multipliers.

Payout Multipliers and Gross Returns

The game offers three distinct payout multipliers based on your arc choice. Choosing an arc of one position yields a gross return of 6.72 times your stake. An arc of two positions pays 3.36 times your stake. An arc of three positions pays 2.24 times your stake. These gross returns include your original stake. If the result does not fall within your chosen arc, you receive zero. The game maintains a consistent expected return to player rate of 96 percent across all modes, as confirmed by extensive simulations.

Simulation Evidence and Settlement Rules

Simulations of one million rounds confirm the expected return to player rate of 96 percent. Simulated results showed values around 96.03 percent and 95.99 percent, closely matching the theoretical expectation. Stakes are deducted once at the start of a round. The game settles automatically at the end of the reveal. There is no manual stop or autoplay. Reloading the page discards any unfinished round without refund. The wallet stores whole coins and fractional hundredths separately, crediting the floor of the whole coins while retaining the remainder.

Frequently asked questions

How is the final score calculated in Orbit Sum?

Two pointers draw numbers from zero to six. These numbers are added and taken modulo seven to produce a uniform result between zero and six.

What happens to my stake if I reload the page?

The stake is deducted at the start. If you reload, any unfinished round is discarded without refund or resumption.